November 4 marks ten years since developers Edmund McMillen (of Team Meat fame) and Nicalis released The Binding of Isaac: Rebirth, a bizarre action RPG shooter that took players into some imaginative ...
One of the most interesting additions to Binding of Isaac: Rebirth is co-op play, because dying repeatedly together should be great fun. Now we have a video of designer Edmund McMillen playing the ...
McMillen and co. are nearly done transplanting The Binding of Isaac from its restrictive Flash trappings to a new engine. Somewhere between A and B, the gorecore Zelda-like has picked up 16-bit ...
The Binding of Isaac: Rebirth's renovated basement looks prettier than the one players fought through in the original 2011 release, but definitely still full of unsettling monsters. What lurks in the ...
Development on The Binding of Isaac: Rebirth, the updated edition of the 2D roguelike from 2011, is "nearing the end of development," lead designer Edmund McMillen revealed today, highlighting new ...
The Binding of Isaac is probably one of the most influential games in the roguelike space. While it wasn't the first to adopt the stylings and progression systems of iconic 1980 dungeon crawler Rogue, ...
The Binding of Isaac has sold more than one million copies for PC and Mac combined on Steam in the past year, and a remake is in the works for consoles, creator Edmund McMillen wrote in the game's ...
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